- 1. Now create a sphere on your viewport and right click on it, select properties and deselect renderable.
- 现在在视窗中创建一个球体并右击它,选择属性然后关闭可渲染属性。
来自互联网
- 2. The RenderingContext interface represents the context of rendering that contains information required to present a renderable object.
- RenderingContext接口表示呈现的上下文,包含表示可呈现对象所需要的信息。
来自互联网
- 3. The RenderingContext interface represents the context of rendering that contains information required to present a renderable object.
- RenderingContext接口表示呈现的上下文,包含表示可呈现对象所需要的信息。
来自互联网